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Hello World!

Greetings! As a long time programmer, I’m starting this blog with a “Hello World!” post I’m Attila, and I work at Rapid Turtle Games as a programmer. I learned programming in the early nineties on one...

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Making of iRequiem – Introduction

One of the reason we want to make iRequiem is because we are fans of horror themed games, especially our artist. The idea for this game came when we worked on Mr. Puzzle Genius. Then we evaluated a few...

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Integrating OpenFeint into iRequiem

Finally we started integrating OpenFeint into iRequiem. There are many social gaming platforms out there, but we decided to use OpenFeint because it’s really easy to integrate. Also, its large player...

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Easier to code than to blog?

Months have passed since our last blog post. Not because there aren’t happening any interesting things, but because, it seems, that it’s easier for me to write code for our game in development than to...

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iRequiem on AppStore!

We are so excited to have the game released! We have been hard at work over the last 12 months working on iRequiem to bring the most intense survival shooter to the AppStore. There’s even more cool...

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